HardWar
The Future is Greedy
The background for HardWar pits you, an independent flyer, against the faction
ridden inhabitants of Misplaced Optimism. The Mega-corporations have pulled
out of the depleted moon Titan and some company sabotage has ensured that
no-one else is getting of this barren rock. So everyone is out to look after
number one and you're no exception. You start out with a simple ship, or
moth, as they are called (because as they are solar powered you spend a
lot of time hanging around 'light wells' I suppose), but can start as an
aggressor, a trader or a scavenger, so your ship will be configured slightly
differently. The ships fly in a very helecopter-like way allowing drifts
and vertical/horizontal movement while flying.
Misplaced Optimism is an underground system of 10 sectors , linked by
passages. Some sectors are specialised (mines, food production, residential),
most containing a selection of services. Money drives everything and you
will be concentrating on earning enough to upgrade your current ship or
buying a more advanced one. Trading post in most sectors can give you
a handle on where your goods can be sold for the most profit, or where
the cheap stuff is. You fly, you shoot, you scavenge!
We protect, you serve
The police are a powerful faction in Hardwar. Their ships are well suited
to combat so it's a bad idea to get on the wrong side of them. They also
offer bounties on the more unscrupulous denizens which is a useful way
to earn some cash. Be aware that any stray shots hitting innocents during
combat can quickly draw the attention of the Police and you will find
yourself on the wanted lists unless you fork out a hefty bribe.
Hello Flyer...
Keep a wary eye on your communications channel. Day to day messages include
suggestions of places to visit, likely areas of interfactional strife(and
thus some nice salvage), but you will be interested in the unusual. Plot
advancement in HardWar is quite linear with you having to do special task
A before you get to do B, etc. Yet with Misplaced Optimism a hive of activity
around you, you sometimes fail to notice. There are a couple of sub-plots
aswell I think, I seen video still footage of a geezer from a religous
faction who I never got around to sorting out. I particularly enjoy the
video sequences that appear as the plot continues, fuelling the emotions
and got quite attached to several characters. You feel Psycho Bob's frustration
as the nukes fly, helpless as young Syd is killed and an ending sequence
so moving I was brought to tears. Did I mention the very atmospheric music
score with the best tracks you will here outside clubland? Beaten only
by Icewind Dale on the music front.
And the verdict?
This game recieved very heavy play, even with my old video card having
to run the game in software emulation mode I found the slightly jerky
frame rate troubling only after many gaming sessions. One of the reasons
I upgraded my machine to a vodoo 3000 PCI 2meg card was to get the smooth
frame rate for HardWar. I played it so often I think I wore out a CD drive
and one of the CD game disks. I was surprised to find interplay, a prestigous
game company may have picked up this title from its european roots as
the official HardWar pages appear on their website now. Spotted a budget
release in France during the summer but nothing on the shelves in the
UK. We have been waiting to follow the flyers next adventures against
the aliens or the Corporations but there is no news so far.
... Still we wait....
http://www.interplay.com/hardwar/ (070503 Link is dead)
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